sliderSetRange: Difference between revisions
|  (classified) | Lou Montana (talk | contribs)  m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *M([a-z ])" to "$1 - m$2") | ||
| (57 intermediate revisions by 11 users not shown) | |||
| Line 1: | Line 1: | ||
| {{ | {{RV|type=command | ||
| |  | |game1= ofp | ||
| |version1= 1.85 | |||
| |1. | |game2= ofpe | ||
| |version2= 1.00 | |||
| |  | |game3= arma1 | ||
| |version3= 1.00 | |||
| |  | |game4= arma2 | ||
| |version4= 1.00 | |||
| | | |game5= arma2oa | ||
| | | |version5= 1.50 | ||
| |  | |game6= tkoh | ||
| |version6= 1.00 | |||
| | | |||
| |  | |game7= arma3 | ||
| |version7= 0.50 | |||
| |gr1= GUI Control | |||
| |descr= Sets limits of [[CT_SLIDER]] or [[CT_XSLIDER]]. | |||
| |s1= [[sliderSetRange]] [idc, min, max] | |||
| |p1= idc: [[Number]] - idc of the control | |||
| |p2= min: [[Number]] - minimal value | |||
| |p3= max: [[Number]] - maximum value | |||
| |r1= [[Nothing]] | |||
| |s2= control [[sliderSetRange]] [min, max] | |||
| |p21= control: [[Control]] | |||
| |p22= min: [[Number]] - minimal value | |||
| |p23= max: [[Number]] - maximum value | |||
| |r2= [[Nothing]] | |||
| < | |x1= <sqf>sliderSetRange [101, 0, 100];</sqf> | ||
| </ | |||
| |seealso= [[sliderPosition]] [[sliderRange]] [[sliderSetPosition]] [[sliderSetSpeed]] [[sliderSpeed]] | |||
| [[ | }} | ||
| [[ | |||
| [[ | |||
| [[ | |||
Latest revision as of 15:39, 8 November 2023
Description
- Description:
- Sets limits of CT_SLIDER or CT_XSLIDER.
- Groups:
- GUI Control
Syntax
- Syntax:
- sliderSetRange [idc, min, max]
- Parameters:
- idc: Number - idc of the control
- min: Number - minimal value
- max: Number - maximum value
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control sliderSetRange [min, max]
- Parameters:
- control: Control
- min: Number - minimal value
- max: Number - maximum value
- Return Value:
- Nothing
Examples
- Example 1:
- sliderSetRange [101, 0, 100];
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control
 
	





