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{{ | {{RV|type=command | ||
| | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
| | |||
|game5= arma3 | |||
| | |version5= 0.50 | ||
|gr1= Config | |||
|descr= Checks if config entry represents a text value. | |||
|s1= [[isText]] config | |||
|p1= config: [[Config]] | |||
|r1= [[Boolean]] | |||
< | |x1= <sqf>_isText = isText (configFile >> "CfgVehicles") // false</sqf> | ||
< | |||
< | |x2= <sqf>_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true</sqf> | ||
</ | |||
|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
[[ | |||
[[ |
Latest revision as of 16:18, 13 May 2022
Description
- Description:
- Checks if config entry represents a text value.
- Groups:
- Config
Syntax
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config