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| [[Category:ArmA:_Multiplayer_Squads]]
| | {{Infobox/Squad |
| {{Infobox_squad | | |title= 16 Air Assault Brigade [16AA] |
| |title = 16 Air Assault Brigade [16AA] | | |image= clan 16AA shield.png |
| |image = Poster_jobdone_400.jpg | | |founded= 2004-08-29 |
| |members = '''ORBAT, as of 11JUN07''' ''(active)'' | | |link= {{Link|https://www.16aa.net|www.16AA.net}} |
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| A Company
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| LT-Hollow A/CO
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| SSGT-Mason A/SSGT
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| SGT-Harlow A/HQ
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| CPL-vandeKamp A/HQ
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| A Company First Platoon
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| SGT-Southern A/1/SGT
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| A Company First Platoon First Section
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| CPL-Wyatt A/1/1/IC
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| LCPL-Powell A/1/1/2IC
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| PTE-Attwood A/1/1
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| PTE-Banks A/1/1
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| PTE-Copland A/1/1
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| PTE-Peacock A/1/1
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| PTE-Rusch A/1/1
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| A Company First Platoon Second Section
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| CPL-Frozina A/1/2/IC
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| LCPL-Jones A/1/2/2IC
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| PTE-Barr A/1/2
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| PTE-Close A/1/2
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| PTE-DeMarco A/1/2
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| PTE-Hewitt A/1/2
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| PTE-Hubbard A/1/2
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| PTE-Maceson A/1/2
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| A Company First Platoon Third Section
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| CPL-Binnie A/1/3/IC
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| LCPL-Walker A/1/3/2IC
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| PTE-Bennett A/1/3
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| PTE-Corkum A/1/3
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| PTE-Frejd A/1/3
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| PTE-Gervais A/1/3
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| PTE-Gwilliam A/1/3
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| PTE-Morgan A/1/3
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| PTE-Reyes A/1/3
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| '''Reserves''' ''(inactive)''
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| PTE-Hutson RES
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| PTE-Macnamara RES
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| PTE-Moffat RES
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| PTE-Presson RES
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| PTE-Reilly RES
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| PTE-Turner RES
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| PTE-Turver RES
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| |former_members = | |
| |successes = NATO Gaming Community | |
| |founded = 29AUG04
| |
| |link = [http://www.16aa.net www.16AA.net]
| |
| }} | | }} |
| | '''16 Air Assault Brigade [16AA]''' is an online gaming unit playing {{arma3}}. It is a multinational unit based out of its website, with English as its operating language. |
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| '''16 Air Assault Brigade [16AA]''' is an online gaming unit playing a variety of games, specifically Armed Assault and Americas Army. In the past it has played Joint Operations : Typhoon Rising, Battlefield 2, Tom Clancy's Rainbow Six 3 : Ravenshield, Ghost Recon : Advanced Warfighter and SWAT 4. It is a multi national unit based out of its [http://www.16aa.com website]. Its operating language is English.
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| ==Aims and motivations== | | == Aims and Motivations == |
| [16AA] was set up to bring together individuals who are looking for a more realistic, teamwork driven and team focused approach to online gaming in first person shooter (FPS) scenarios. It aims to provide a good compromise between completely real tactics and tactics that work in game to maintain its core values of teamwork, friendship, realism and the drive to succeed.
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| [16AA] requires members to use their real name and aims to provide an environment of friendship and family for all members. Unit members are encourages to bring personal, real life and gaming problems to the attention of other members and those of higher ranks in the hope that [16AA] can help solve members problems and provide good advice from a membership with a broad experience base.
| | 16AA was set up to bring together individuals who are looking for a more realistic, teamwork-driven, and team-focused approach to online gaming in first-person shooter (FPS) scenarios. |
| | It aims to provide a good compromise between completely real tactics and tactics that work in-game to maintain its core values of teamwork, friendship, realism, and the drive to succeed. |
| | 16AA requires members to use their real (or a real-sounding) name and aims to provide an environment of friendship and family for all members. |
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| ==Formation and subsequent growth==
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| [16AA] was formed on the 29 August 2004 by former members of the online unit [http://www.75thr.us 75th Ranger Regiment] with the intention of creating an online unit that follows realistic army tactics and doctrines and to provide an enjoyable gaming environment for gamers who want to play in a similar way. With a starting membership of 10 at it's formation [16AA] consisted of one platoon of 2 sections lead by Second Lieutenant Hutson and Sergeant Andersson.
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| Since then the unit has continued to operate, emphasising commitment and shared philosophy and goals above skill and ability.
| | == Formation and Subsequent Growth == |
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| On 26th October 2005 with a ballooning membership of 26 and a highly active recruit section the decision was made to expand from a single platoon to a company with 2 platoons. A Company was initially commanded by Lieutenant Hutson and Staff Sergeant Reilly, with A Company 1 Platoon commanded by Sergeant Andersson and A Company 2 Platoon commanded by Sergeant Moffat. On 5 November 2005 Corporal Hollow and Sergeant Moffat were commissioned to the rank of Second Lieutenant to lead 1 Platoon and 2 Platoon respectively while Staff Sergeant Mason became the Company Sergeant Major. Following a slow down in recruitment and a number of members retiring or moving to reserves due to outside commitments A Company 2 Platoon was disbanded on 6th June 2006 and [16AA] entered a period where members moved to reserves or retired at a rate roughly equal to new members joining. This lead to a very large reserves list and a relatively small active core of members.
| | 16AA was formed on the 29th of August 2004 by former members of the online unit 75th Ranger Regiment with the intention of creating an online unit that follows realistic army tactics and doctrines and to provide an enjoyable gaming environment for gamers who want to play in a similar way. |
| | With a starting membership of 10 at its formation, 16AA consisted of one platoon of 2 sections led by Second Lieutenant Hutson and Sergeant Andersson. |
| | Since then, through ups and downs, 16AA has grown to consist of 2 infantry platoons, 1 maneuver support platoon, a medical and a logistics support detachment as well as the Joint Helicopter Command. |
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| After a complete member review in November 2006 which removed all inactive members, retiring the majority of the reserves and bringing the rest back to active duty, the unit was reinvigorated and motivated to expand and improve on it's already solid foundation. Following the release of Armed Assault in Germany on 30 November 2006, a successful advertising campaign to encourage new applicants and the streamlining of the recruitment and training process the unit went through a period of rapid expansion, bringing in a large number of active, skilled players from the Operation Flashpoint and new Armed Assault Community, many of those with military backgrounds being drawn to the professional nature of [16AA].
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| Sadly, after incorporating so many people from different cultures and walks of life, ideas on direction and structure can clash. Due to a minor disagreement between the then CO and the owner of the domain, the site was pulled and the 16AA fractured into three groups; Group-17, 24SAS and The Misters.
| | == Structure and Organisation == |
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| With the release of ArmA2, interest in the game took hold amongst former 16AA members. Three of the founding members joined another highly successful ArmA2 unit, but quickly realized that their ideals and visions of how a MILSIM unit should be run did not match this group. This set in motion the reforming of the 16AA in March 2010.
| | The unit structure of 16AA is based around that of a "standard" British Army Company. |
| | It is intended to expand from the bottom up, with promotions only being given out as expansion requires it and merit deserves it. |
| | This structure provides both meaningful and practical organization with the chain of command being utilized to ensure every member has someone they can turn to for help with in-game, administrative, and real-life issues. |
| | It also ensures that the burden of work is evenly spread out and that command in-game is well understood and defined. |
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| News of the reformation spread throughout the three fracture groups quickly and ultimately saw the majority of the members of 24SAS and The Misters rejoining the 16AA banner.
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| | == Ranks, Insignia, and Abbreviation == |
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| ===Current and future expansion plans===
| | 16AA uses British Army ranks and insignia for all members. The following ranks and their abbreviations are used: |
| The 16AA currently has 30+ active members split across Infantry and Pilot roles. Our immidiate goals are to grow to a 3rd Section in a sustainable fashion as well as flesh out our Flight Wing. | |
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| ==Structure and Organisation== | | {| class="wikitable" |
| [16AA]'s unit structure is based around that of a "standard" British Army Company. It is intended to expand from the bottom up, with promotions only being given out as expansion requires it and merit deserves it. This structure provides both meaningful and practical organisation with the chain of command being utilised to ensure every member has someone they can turn to for help with in game, administrative and real life issues. It also ensures that the burden of work is evenly spread out and that command in game is well understood and defined.
| | ! Rank |
| | ! Abbreviation |
| | |- |
| | | Recruit |
| | | Rec |
| | |- |
| | | Private |
| | | Pte |
| | |- |
| | | Pilot Officer |
| | | Plt Off |
| | |- |
| | | Signaller |
| | | Sig |
| | |- |
| | | Lance Corporal |
| | | LCpl |
| | |- |
| | | Flying Officer |
| | | Fg Off |
| | |- |
| | | Corporal |
| | | Cpl |
| | |- |
| | | Flight Lieutenant |
| | | Flt Lt |
| | |- |
| | | Sergeant |
| | | Sgt |
| | |- |
| | | Colour Sergeant |
| | | CSgt |
| | |- |
| | | Warrant Officer Class Two |
| | | WO2 |
| | |- |
| | | Warrant Officer Class One |
| | | WO |
| | |- |
| | | Second Lieutenant |
| | | 2Lt |
| | |- |
| | | Lieutenant |
| | | Lt |
| | |- |
| | | Captain |
| | | Cpt |
| | |- |
| | | Major |
| | | Maj |
| | |} |
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| Currently the unit consists of 2 full sections forming 1 platoon commanded by 2LT Riordan and Sergeant Harlow which in turn forms A Company, commanded by Captain Hutson. Additionally there is a Flight Section, commanded by CPL Craig and LCPL Bigness.
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| ===Ranks, insignia and abbreviation===
| | There are more ranks in the British Army, but as the 16AA will never use them they are not listed here. |
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| [16AA] uses British Army ranks and insignia for all members. The following ranks and their abbreviations are used:
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| <table>
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| <tr><th align="left">Rank</th><th align="left">Abbreviation</th></tr>
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| <tr><td>Private</td><td>PTE</td></tr>
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| <tr><td>Lance Corporal</td><td>LCPL</td></tr>
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| <tr><td>Corporal</td><td>CPL</td></tr>
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| <tr><td>Sergeant</td><td>SGT</td></tr>
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| <tr><td>Staff Sergeant</td><td>SSGT</td></tr>
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| <tr><td>Company Quartermaster Sergeant</td><td>CQMS</td></tr>
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| <tr><td>Company Sergeant Major</td><td>CSM</td></tr>
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| <tr><td>Regimental Quartermaster</td><td>RQ</td></tr>
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| <tr><td>Regimental Sergeant Major</td><td>RSM</td></tr>
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| <tr><td>Second Lieutenant</td><td>2LT</td></tr>
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| <tr><td>Lieutenant</td><td>LT</td></tr>
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| <tr><td>Captain</td><td>CPT</td></tr>
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| <tr><td>Major</td><td>MAJ</td></tr>
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| </table>
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| ''There are more ranks in the British Army, but as the [16AA] will never use them they're not listed here.''
| | == Recruitment Process == |
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| ==Recruitment Process==
| | 16AA has a formal recruitment and training process which all new applicants must pass through in order to attain the rank of Private. This procedure is the result of years of refinement and is intended to ensure that the unit only accepts members who will maintain its high standards and who are proficient at the basic skill set 16AA uses in its combat operations. It is also designed to make new recruits familiar with as many members of the unit as possible and gives all current members the opportunity to be involved with the assessment of new recruits. |
| [16AA] has a formal recruitment and training process which all new applicants must pass through in order to attain the rank of Private. This procedure is the result of years of refinement and is intended to ensure that the unit only accepts members who will maintain its high standards and who are proficient at the basic skill set [16AA] uses in its combat operations. It is also designed to make new recruits familiar with as many members of the unit as possible and gives all current members the opportunity to be involved with the assessment of new recruits.
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| The recruitment process has the following stages, outlined in more detail below: | | The recruitment process has the following stages: |
| *Application
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| *Interview
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| *Recruit training
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| ** Phase 1 training
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| ** Phase 2 training
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| * Peer reviewed assessment
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| ===Application===
| | * Application: The first stage of application to 16AA is for a candidate to submit an application to the enlistment area of the 16AA website. An application requires the candidate's full name, date of birth, and nationality. 16AA does not accept anonymous applications or applications from people under the age of 18. |
| The first stage of application to [16AA] is for a candidate to submit an application to the [http://www.16aa.com/forums/forumdisplay.php?f=10 enlistment area] of the [16AA] website. An application requires the candidates full name, date of birth, nationality and game of preference. A good application will also detail the candidates reasons for wanting to join [16AA], what a candidate can add to the unit in terms of skills, personality and experience, a number of references that the unit can use to query your gaming history, details of the candidates play style and some information on the candidate likes, dislikes and activities outside of gaming. [16AA] does not accept anonymous applications or applications from people under the age of 13. Candidates must only be mature, able to commit a minimum of 2 hours a week to gaming with the unit, possess and be prepared to train on at least one of Armed Assault or Americas Army, use [http://www.goteamspeak.com/ Teamspeak] and have a microphone and be prepared to adhere to the ethos of the unit. After submitting an application a member of [16AA]s Recruitment and Retention office will either initially approve the application pending an interview or decline the application. | | * Interview: 16AA conducts an interview on Teamspeak for every new applicant. The purpose of this interview is to feel out the candidate and to give the chance to ask questions of the interviewer to ensure that 16AA is the correct unit for them. |
| | * Recruit Training: 16AA runs a Recruit Training Programme (Phase 1) designed to bring a recruit's gaming skills and understanding of the unit's tactics and procedures up to a basic level of competency that will allow a recruit to operate within a 16AA section as a Private. |
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| ===Interview===
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| [16AA] conducts an interview on Teamspeal for every new applicant. The purpose of this interview is to feel out the candidate and to give the chance to ask questions of the interviewer to ensure that [16AA] is the correct unit for them. The interview consists of a number of questions regarding playing style, responses to situations and the motivations of a candidate to join the unit. If a candidate passes the interview their application is approved and they are assigned the rank of Recruit and submitted to the Recruit Training Programme.
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| ===Recruit Training=== | | == Company Training == |
| [16AA] runs a Recruit Training Programme designed to bring a recruits gaming skills and understanding of the units tactics and procedures up to a basic level of competency that will allow a recruit to operate within a [16AA] section as a Private. It also allows a recruit to get a much better feel for how [16AA] operates and decide if they wish to pursue their application for full membership as well as give current members and command staff the opportunity to further assess whether a recruit will be a good fit in the unit.
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| ====Phase 1====
| | The 16AA hold company-wide Home Rotation Training between every Campaign. These HRs make the company ready to step off with the skills required for the next Campaign. |
| This phase of training consists of a short session on Teamspeak with a Drill Instructor to familiarise the new recruit with how [16AA] operates, both in game and out. Drill Instructors will also ensure at this point that the recruit understands their basic responsibilities and has completed those actions required to complete membership, such as installing xfire and signing up to the [16AA] xfire clan listing.
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| ====Phase 2====
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| This phase of training presents the Recruit with live fire and classroom exercises and lessons on contact drills, formations, FIBUA, defensive theory and several other key competency areas that any [16AA] Private is required to understand and be able to employ to fit into a section and complete their role in operations.
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| ==Company Training== | | == The Real 16 Air Assault Brigade == |
| The 16AA holds a weekly Company Training session every Wednesday, starting at 2000z. Potential new Recruits are invited on a case by case basis to join in on the training.
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| ==Community Activities==
| | 16AA is based on a real British Army Brigade, The 16th Air Assault Brigade, which was formed on 1 September 1999 by merging 24th Airmobile Brigade with elements of the 5th Airborne Brigade to form a highly mobile rapid reaction force consisting of Parachute units and airmobile units which employ helicopters. |
| [16AA] participates in a number of community ops with a number of groups.
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| ===NATO Gaming Community (NATOGC)===
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| [16AA] is a founding member of the [http://www.NATOGC.com NATOGC], an online organisation established to run large Armed Assault games once or more every two weeks. NATOGC operates using realistic procedures and a military organisational structure to coordinate several online groups from across the real NATO member states over Teamspeak 2 to play together in single server, custom co-op maps with over 70 participants at a time. Each operation is connected to every other to maintain a long running story line for the campaign.
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| ==The Real 16 Air Assault Brigade==
| | {{GameCategory|arma1|Multiplayer Squads}} |
| [16AA] is based on a real British Army Brigade, [http://www.army.mod.uk/16_air_asslt_bde/index.html The 16th Air Assault Brigade], which was formed on 1 September 1999 by merging 24th Airmobile Brigade with elements of the 5th Airborne Brigade to form a highly mobile rapid reaction force consisting of Parachute units and airmobile units which employ helicopters.
| | {{GameCategory|arma2|Multiplayer Squads}} |
| | {{GameCategory|arma3|Multiplayer Squads}} |
16 Air Assault Brigade [16AA]
|
Founded
|
2004-08-29
|
Website
|
www.16AA.net
|
16 Air Assault Brigade [16AA] is an online gaming unit playing Arma 3. It is a multinational unit based out of its website, with English as its operating language.
Aims and Motivations
16AA was set up to bring together individuals who are looking for a more realistic, teamwork-driven, and team-focused approach to online gaming in first-person shooter (FPS) scenarios.
It aims to provide a good compromise between completely real tactics and tactics that work in-game to maintain its core values of teamwork, friendship, realism, and the drive to succeed.
16AA requires members to use their real (or a real-sounding) name and aims to provide an environment of friendship and family for all members.
Formation and Subsequent Growth
16AA was formed on the 29th of August 2004 by former members of the online unit 75th Ranger Regiment with the intention of creating an online unit that follows realistic army tactics and doctrines and to provide an enjoyable gaming environment for gamers who want to play in a similar way.
With a starting membership of 10 at its formation, 16AA consisted of one platoon of 2 sections led by Second Lieutenant Hutson and Sergeant Andersson.
Since then, through ups and downs, 16AA has grown to consist of 2 infantry platoons, 1 maneuver support platoon, a medical and a logistics support detachment as well as the Joint Helicopter Command.
Structure and Organisation
The unit structure of 16AA is based around that of a "standard" British Army Company.
It is intended to expand from the bottom up, with promotions only being given out as expansion requires it and merit deserves it.
This structure provides both meaningful and practical organization with the chain of command being utilized to ensure every member has someone they can turn to for help with in-game, administrative, and real-life issues.
It also ensures that the burden of work is evenly spread out and that command in-game is well understood and defined.
Ranks, Insignia, and Abbreviation
16AA uses British Army ranks and insignia for all members. The following ranks and their abbreviations are used:
Rank
|
Abbreviation
|
Recruit
|
Rec
|
Private
|
Pte
|
Pilot Officer
|
Plt Off
|
Signaller
|
Sig
|
Lance Corporal
|
LCpl
|
Flying Officer
|
Fg Off
|
Corporal
|
Cpl
|
Flight Lieutenant
|
Flt Lt
|
Sergeant
|
Sgt
|
Colour Sergeant
|
CSgt
|
Warrant Officer Class Two
|
WO2
|
Warrant Officer Class One
|
WO
|
Second Lieutenant
|
2Lt
|
Lieutenant
|
Lt
|
Captain
|
Cpt
|
Major
|
Maj
|
There are more ranks in the British Army, but as the 16AA will never use them they are not listed here.
Recruitment Process
16AA has a formal recruitment and training process which all new applicants must pass through in order to attain the rank of Private. This procedure is the result of years of refinement and is intended to ensure that the unit only accepts members who will maintain its high standards and who are proficient at the basic skill set 16AA uses in its combat operations. It is also designed to make new recruits familiar with as many members of the unit as possible and gives all current members the opportunity to be involved with the assessment of new recruits.
The recruitment process has the following stages:
- Application: The first stage of application to 16AA is for a candidate to submit an application to the enlistment area of the 16AA website. An application requires the candidate's full name, date of birth, and nationality. 16AA does not accept anonymous applications or applications from people under the age of 18.
- Interview: 16AA conducts an interview on Teamspeak for every new applicant. The purpose of this interview is to feel out the candidate and to give the chance to ask questions of the interviewer to ensure that 16AA is the correct unit for them.
- Recruit Training: 16AA runs a Recruit Training Programme (Phase 1) designed to bring a recruit's gaming skills and understanding of the unit's tactics and procedures up to a basic level of competency that will allow a recruit to operate within a 16AA section as a Private.
Company Training
The 16AA hold company-wide Home Rotation Training between every Campaign. These HRs make the company ready to step off with the skills required for the next Campaign.
The Real 16 Air Assault Brigade
16AA is based on a real British Army Brigade, The 16th Air Assault Brigade, which was formed on 1 September 1999 by merging 24th Airmobile Brigade with elements of the 5th Airborne Brigade to form a highly mobile rapid reaction force consisting of Parachute units and airmobile units which employ helicopters.