accTime: Difference between revisions
| m (VBS2 scripting category removal) | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
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| {{ | {{RV|type=command | ||
| | ofp |=  | |game1= ofp | ||
| |version1= 1.00 | |||
| |1.00 | |game2= ofpe | ||
| |version2= 1.00 | |||
| |  | |game3= arma1 | ||
| |version3= 1.00 | |||
| |  | |game4= arma2 | ||
| |version4= 1.00 | |||
| |  | |game5= arma2oa | ||
| |version5= 1.50 | |||
| | | |||
| |  | |game6= tkoh | ||
| |version6= 1.00 | |||
| |game7= arma3 | |||
| |version7= 0.50 | |||
| |gr1= Time | |||
| |descr= Returns the current simulation acceleration factor. | |||
| |s1= [[accTime]]   | |||
| |r1= [[Number]] | |||
| < | |x1= <sqf>_acc = accTime;</sqf> | ||
| [[ | |seealso= [[setAccTime]] [[setTimeMultiplier]] [[timeMultiplier]] [[useAudioTimeForMoves]] | ||
| [[ | }} | ||
| [[ | |||
| [[ | {{Note | ||
| [[ | |user= Hoz | ||
| [[ | |timestamp= 20060802031000 | ||
| |text= Use [[setAccTime]] to change the time acceleration factor. Not to be confused with [[skipTime]]. | |||
| }} | |||
Latest revision as of 00:19, 14 May 2023
Description
- Description:
- Returns the current simulation acceleration factor.
- Groups:
- Time
Syntax
Examples
- Example 1:
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on Aug 02, 2006 - 03:10 (UTC)
- Use setAccTime to change the time acceleration factor. Not to be confused with skipTime.
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Time
 
	





