wind: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Returns the current wind vector as array [x, z, y]. |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| '''wind''' |= Syntax
|game4= tkoh
|version4= 1.00


| [[Array]] |= Return value
|game5= arma3
____________________________________________________________________________________________
|version5= 0.50


|x1= <code>_windarray <nowiki>=</nowiki> '''wind'''</code> |= Example 1
|gr1= Environment
____________________________________________________________________________________________


| [[setWind]] |= See also
|descr= Returns the current wind vector (in m/s) as array [x, y, z].<br>
{{Feature|informative|The last value (z, "up-down") always returns 0 – wind being only horizontal.}}


|s1= '''wind'''
|r1= [[Array]] format [[Vector3D]]
|x1= <sqf>_windArray = wind;</sqf>
|seealso= [[setWind]] [[windDir]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


<dd class="notedate"></dd>
<dt><dt>
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt><dd class="note">Wind speed and direction are directly related to [[overcast]].</dd>
<dd class="notedate">
<dt class="note">[[User:Ceeeb|Ceeeb]]</dt>
<dd class="note">In '''OFP 1.96''', wind speed and direction are directly related to [[overcast]].


<!-- Note Section END -->
</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|WIND]]
[[Category:Scripting Commands ArmA|WIND]]
[[Category:Scripting Commands ArmA2|WIND]]
[[Category:Command_Group:_Environment|WIND]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Latest revision as of 09:55, 16 June 2024

Hover & click on the images for description

Description

Description:
Returns the current wind vector (in m/s) as array [x, y, z].
The last value (z, "up-down") always returns 0 – wind being only horizontal.
Groups:
Environment

Syntax

Syntax:
wind
Return Value:
Array format Vector3D

Examples

Example 1:
_windArray = wind;

Additional Information

See also:
setWind windDir

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb
In OFP 1.96, wind speed and direction are directly related to overcast.