Game Editor (Workbench) Roads Editing: Difference between revisions
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m (Created page with "= Terrain Roads Editing = For now the tool can just edit heightmap, it has no influence on AI, it's not inserting materials, models.<br/> But we planning to extend possibilities ...") |
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= Terrain Roads Editing = | = Terrain Roads Editing = | ||
For now the tool can just edit heightmap, it has no influence on AI, it | For now the tool can just edit heightmap, it has no influence on AI, it is not inserting materials, models.<br> | ||
But we planning to extend possibilities of this tool. | But we planning to extend possibilities of this tool. | ||
<br | <br> | ||
== Select Path == | == Select Path == | ||
Line 27: | Line 27: | ||
* Move | * Move | ||
* Delete selected points | * Delete selected points | ||
<br | <br> | ||
<br | <br> | ||
== Points Parameters == | == Points Parameters == | ||
[[File:RoadsEditing_Point_Parameters.jpg|right]] | [[File:RoadsEditing_Point_Parameters.jpg|right]] | ||
Line 37: | Line 37: | ||
* Angle | * Angle | ||
* Width mul | * Width mul | ||
<br | <br> | ||
<br | <br> | ||
== Cut HeightMap == | == Cut HeightMap == | ||
[[File:RoadsEditing_Cut_Heights.jpg|right]] | [[File:RoadsEditing_Cut_Heights.jpg|right]] |
Latest revision as of 17:08, 7 September 2020
Terrain Roads Editing
For now the tool can just edit heightmap, it has no influence on AI, it is not inserting materials, models.
But we planning to extend possibilities of this tool.
Select Path
- List of paths in world
- New path
- Delete path
- Unselect path
Road Preview Options
- Clip road preview with z-buffer
- Draw road preview like mesh
- Draw move helpers
- Distance from terrain
Active Points
- New
- Delete
- Move
- Delete selected points
Points Parameters
- First Parameter is hidden right now - will be fixed
- Bias
- Continuity
- Angle
- Width mul
Cut HeightMap
- Set width of the road
- Show angle bigger
- Overlap of the road