BIS fnc helicopterSeatMove: Difference between revisions
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{{RV|type=function | |||
|game1= tkoh | |||
|version1= 1.00 | |||
| | |game2= arma3 | ||
|version2= 0.50 | |||
| | |gr1= Helicopters | ||
| | |descr= Plays cockpit animation. '''{{tkoh}} only'''. | ||
|s1= [unit, gesture] call [[BIS_fnc_helicopterSeatMove]] | |||
|p1= unit: [[Object]] | |||
|p2= gesture: [[String]] - can be one of: | |||
* "greet" | |||
* | * "look" | ||
* "point" | |||
* "thumbDown" | |||
* "thumbUp" | |||
|r1= [[String]] - animation full name - "" if animation not found | |||
| < | |x1= <sqf>[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;</sqf> | ||
|seealso= [[switchMove]] [[BIS_fnc_helicopterSeat]] [[BIS_fnc_helicopterType]] | |||
}} | }} | ||
Latest revision as of 23:11, 12 July 2022
Description
- Description:
- Plays cockpit animation. Take On Helicopters only.
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- [unit, gesture] call BIS_fnc_helicopterSeatMove
- Parameters:
- unit: Object
- gesture: String - can be one of:
- "greet"
- "look"
- "point"
- "thumbDown"
- "thumbUp"
- Return Value:
- String - animation full name - "" if animation not found
Examples
- Example 1:
Additional Information
Notes
-
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