BIS fnc playSound: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Sound


|1.00|= Game version
|descr= Plays given sound. Identical to [[playSound]].
____________________________________________________________________________________________


| ''N/A'' |= Description
|s1= [sound, forced] call [[BIS_fnc_playSound]]
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_playSound]]; --> |= Syntax
|p1= sound: [[String]] - sound name


|p1= |= Parameter 1
|p2= forced: [[Boolean]] - (Optional, default [[false]])


| |= Return value
|r1= [[Boolean]] - always [[true]]
____________________________________________________________________________________________


|x1= <code></code> |=
|x1= <sqf>"3DEN_visionMode" call BIS_fnc_playSound;</sqf>
____________________________________________________________________________________________


| |= See also
|x2= <sqf>["3DEN_visionMode", true] call BIS_fnc_playSound;</sqf>


|seealso= [[playSound]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: MP|{{uc:playSound}}]]
[[Category:Functions|{{uc:playSound}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:playSound}}]]

Latest revision as of 13:28, 1 July 2022

Hover & click on the images for description

Description

Description:
Plays given sound. Identical to playSound.
Execution:
call
Groups:
Sound

Syntax

Syntax:
[sound, forced] call BIS_fnc_playSound
Parameters:
sound: String - sound name
forced: Boolean - (Optional, default false)
Return Value:
Boolean - always true

Examples

Example 1:
"3DEN_visionMode" call BIS_fnc_playSound;
Example 2:
["3DEN_visionMode", true] call BIS_fnc_playSound;

Additional Information

See also:
playSound

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note