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| Killzone Kid (talk | contribs)  (see also) | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
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| {{ | {{RV|type=command | ||
| |  | |game1= ofp | ||
| |version1= 1.75 | |||
| |1. | |game2= ofpe | ||
| |version2= 1.00 | |||
| |  | |game3= arma1 | ||
| |version3= 1.00 | |||
| |  | |game4= arma2 | ||
| |version4= 1.00 | |||
| | | |game5= arma2oa | ||
| |version5= 1.50 | |||
| |  | |game6= tkoh | ||
| |version6= 1.00 | |||
| | | |game7= arma3 | ||
| |version7= 0.50 | |||
| |gr1= Arrays | |||
| | | |gr2= HashMap | ||
| | [[Array]] | |descr= Changes the element at the given zero-based index of the [[Array|array]].  | ||
| }} | {{Feature|informative|If the index is out of bounds, the array will [[resize]] to incorporate the index as its last value, padding with [[nil]] as necessary (see {{Link|#Example 4}}). }} | ||
| |s1= array [[set]] [index, value] | |||
| |p1= array: [[Array]] | |||
| |p2= index: [[Number]] - 0-based array index. {{GVI|arma3|2.12|size= 0.75}} negative index can be used to select from the end of the array, i.e. -1 means last array element. | |||
| |p3= value: [[Anything]] | |||
| |r1= [[Nothing]] | |||
| |s2= hashMap [[set]] [key, value, insertOnly] | |||
| |s2since= arma3 2.02 | |||
| |p21= hashMap: [[HashMap]] | |||
| |p22= key: [[HashMapKey]] | |||
| |p23= value: [[Anything]] | |||
| |p24= insertOnly: [[Boolean]] - (Optional, default [[false]]) if set to [[true]], set the value only if the key does not exist already | |||
| |p24since= arma3 2.08 | |||
| |r2= [[Boolean]] - [[false]] if the key is new to the hashmap, [[true]] if a value got overwritten | |||
| |x1= <sqf>_arrayOne set [0, "Hello"];</sqf> | |||
| |x2= Append "Bye" as last element to {{hl|_arrayTwo}}: | |||
| <sqf>_arrayTwo set [count _arrayTwo, "Bye"];</sqf> | |||
| |x3= Replace the last element of {{hl|_arrayThree}} with 23: | |||
| <sqf>_arrayThree set [(count _arrayThree) - 1, 23];</sqf> | |||
| < | |x4= Using [[set]] with an index that is out of bounds: | ||
| <sqf> | |||
| < | private _array = ["A"]; | ||
| _array set [2, "C"]; // _array is now ["A", nil, "C"] | |||
| _array set [1, "B"]; // _array is now ["A", "B", "C"] | |||
| </sqf> | |||
| < | |x5= <sqf> | ||
| </ | private _myHashMap = createHashMap; | ||
| _myHashMap set ["key", "value1", true]; // "key" value is set to "value1" | |||
| _myHashMap set ["key", "value2", true]; // "key" value is still "value1" as "key" already exists in the hashmap | |||
| </sqf> | |||
| |seealso= [[resize]] [[reverse]] [[select]] [[deleteAt]] [[deleteRange]]   | |||
| [[ | }} | ||
| [[ | |||
| [[ | |||
| [[ | |||
| [[ | |||
Latest revision as of 20:21, 29 April 2023
Description
Syntax
- Syntax:
- array set [index, value]
- Parameters:
- array: Array
- index: Number - 0-based array index.  2.12 negative index can be used to select from the end of the array, i.e. -1 means last array element. 2.12 negative index can be used to select from the end of the array, i.e. -1 means last array element.
- value: Anything
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- hashMap set [key, value, insertOnly]
- Parameters:
- hashMap: HashMap
- key: HashMapKey
- value: Anything
- since  2.08 2.08
- insertOnly: Boolean - (Optional, default false) if set to true, set the value only if the key does not exist already
- Return Value:
- Boolean - false if the key is new to the hashmap, true if a value got overwritten
Examples
- Example 1:
- _arrayOne set [0, "Hello"];
- Example 2:
- Append "Bye" as last element to _arrayTwo:
- Example 3:
- Replace the last element of _arrayThree with 23:
- Example 4:
- Using set with an index that is out of bounds:
- Example 5:
- private _myHashMap = createHashMap; _myHashMap set ["key", "value1", true]; // "key" value is set to "value1" _myHashMap set ["key", "value2", true]; // "key" value is still "value1" as "key" already exists in the hashmap
Additional Information
- See also:
- resize reverse select deleteAt deleteRange
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Arrays
- Command Group: HashMap
 
	





