nextWeatherChange: Difference between revisions

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[[Category:Scripting Commands|NEXTWEATHERCHANGE]]
{{RV|type=command
[[Category:Scripting Commands ArmA|NEXTWEATHERCHANGE]]


|game1= arma1
|version1= 1.00


<h2 style="color:#000066">''' nextWeatherChange''' </h2>
|game2= arma2
|version2= 1.00


|game3= arma2oa
|version3= 1.50


'''Operand types:'''
|game4= tkoh
|version4= 1.00


None
|game5= arma3
|version5= 0.50


'''Type of returned value:'''
|gr1= Environment


[[Number]]
|descr= Return the remaining time (in seconds) over which the current weather change will occur.
<br>
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).


'''Compatibility:'''
|s1= '''nextWeatherChange'''


Version 2.92 required.
|r1= [[Number]]


'''Description:'''
|x1= <sqf>_seconds = nextWeatherChange;</sqf>


Return the time (in seconds) when the next weather change will occur.
|mp= Each client and the server can have differing weather.
|seealso= [[fog]] [[fogForecast]] [[setFog]] [[overcast]] [[setOvercast]] [[overcastForecast]] [[forceWeatherChange]]
}}

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Return the remaining time (in seconds) over which the current weather change will occur.
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).
Multiplayer:
Each client and the server can have differing weather.
Groups:
Environment

Syntax

Syntax:
nextWeatherChange
Return Value:
Number

Examples

Example 1:
_seconds = nextWeatherChange;

Additional Information

See also:
fog fogForecast setFog overcast setOvercast overcastForecast forceWeatherChange

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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