BIS fnc 3DENCamera: Difference between revisions
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|x1= Move Eden's camera to the currently selected Eden entity | |x1= Move Eden's camera to the currently selected Eden entity | ||
<code>["selected"] call BIS_fnc_3DENCamera</code> |= | <code>["selected"] [[call]] [[BIS_fnc_3DENCamera]]</code> |= | ||
|x2= Move Eden's camera to a random position | |x2= Move Eden's camera to a random position | ||
<code>["random"] call BIS_fnc_3DENCamera</code> |= | <code>["random"] [[call]] [[BIS_fnc_3DENCamera]]</code> |= | ||
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Revision as of 23:54, 27 May 2018
Description
- Description:
- Moves Eden's camera depending on one of two modes..
- "random" - A random position over land preferring non forested areas
- "selected" - The current selected Eden entity or users cursor position if nothing is selected
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode] call BIS_fnc_3DENCamera;
- Parameters:
- mode: String - Option mode to use.
- Return Value:
- Nothing
Examples
- Example 1:
- Move Eden's camera to the currently selected Eden entity
["selected"] call BIS_fnc_3DENCamera
- Example 2:
- Move Eden's camera to a random position
["random"] call BIS_fnc_3DENCamera
Additional Information
- See also:
- See also needed
Notes
-
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