BIS fnc carAlarm: Difference between revisions
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Revision as of 07:57, 6 September 2017
Description
- Description:
/* Description: Play car alarm effect. Parameter(s): 0: STRING - mode, can be: "init" - add "hit" and "GetIn" event handler on the car "play" - play the alarm effect 1: OBJECT - car Examples: this call bis_fnc_carAlarm; ["play",vehicle player] spawn bis_fnc_carAlarm; Returns: NOTHING */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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