Game logic - Time trigger – Ylands
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=Related instructions= | =Related instructions= | ||
*[[Ylands Tile - Game logic enabled|Get / Set Enabled]] | |||
*[[Ylands Tile - Time trigger elapsed time|Get Elapsed Time]] | *[[Ylands Tile - Time trigger elapsed time|Get Elapsed Time]] | ||
*[[Ylands Tile - Time trigger remaining time|Get / Set Remaining Time]] | *[[Ylands Tile - Time trigger remaining time|Get / Set Remaining Time]] | ||
*[[Ylands Tile - Time trigger total elapsed time|Get Total Elapsed Time]] | *[[Ylands Tile - Time trigger total elapsed time|Get Total Elapsed Time]] | ||
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{{Ylands scripting navbox}} | {{Ylands scripting navbox}} |
Revision as of 17:02, 3 December 2018
Description
Delayed trigger which fires after given time period.
Properties
Enabled
- Trigger runs when se to enabled. Disabling it will not reset it to initial state.
Time
- Defines the time when Trigger fires according to selected type (see below)
Type
- Real time seconds - time will define length of cycle in real seconds
- In-game hours - time will define length of cycle in game hours
- At specific time in game-day - trigger will execute at specific game hour
- 24 hour format (0 - 24)
- Decimal format → 23.9 = 23:54
Repeat count
- Number of cycles
Time trigger events
Related instructions