Tile - Character explosive immunity – Ylands
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[[Image:Ylands_Tile_-_Character_explosive_immunity.png]] | [[Image:Ylands_Tile_-_Character_explosive_immunity.png]] | ||
*Allows to '''get''' / '''set''' character '''immunity''' to '''damage''' from '''explosives''' override. | *Allows to '''get''' / '''set''' character '''immunity''' to '''damage''' from '''explosives''' [[Ylands Tile - Force attribute type literal|'''override''']]. | ||
*'''Force''' true / false will '''override''' current '''immunity''' state. | *'''Force''' true / false will '''override''' current '''immunity''' state. | ||
*'''Default''' will '''return''' the state '''before''' this instruction was '''used'''. | *'''Default''' will '''return''' the state '''before''' this instruction was '''used'''. |
Revision as of 14:27, 21 December 2018
- Allows to get / set character immunity to damage from explosives override.
- Force true / false will override current immunity state.
- Default will return the state before this instruction was used.