Game logic - Time trigger – Ylands
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 31: | Line 31: | ||
---- | ---- | ||
{{Ylands scripting navbox}} | {{Ylands scripting navbox}} | ||
{{DEFAULTSORT: | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}} | ||
[[Category: Game Logic]] | [[Category: Game Logic]] | ||
[[Category: Ylands 0.10]] | [[Category: Ylands 0.10]] |
Revision as of 12:47, 3 January 2019
Description
Delayed trigger which fires after given time period.
Properties
Enabled
- Trigger runs when se to enabled. Disabling it will not reset it to initial state.
Time
- Defines the time when Trigger fires according to selected type (see below)
Type
- Real time seconds - time will define length of cycle in real seconds
- In-game hours - time will define length of cycle in game hours
- At specific time in game-day - trigger will execute at specific game hour
- 24 hour format (0 - 24)
- Decimal format → 23.9 = 23:54
Repeat count
- Number of cycles
Time trigger events
Related instructions