Game logic - Play area – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:
=Properties=
=Properties=
===Zone shape===  
===Zone shape===  
*Shape of the play area - box or sphere.
*Shape of the Play area - box, sphere or capsule.
 
===Visible===
*Makes the Play area boundaries visible even in game.
 
===Color===
*Color of Play area boundaries (when visible).
 
=Related instructions=
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]]
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]]
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]]





Revision as of 12:52, 15 January 2019

Description

  • Used for defining the play area of the level. All terrain chunks inside the bounding box of Play area will be kept loaded at same time.

Properties

Zone shape

  • Shape of the Play area - box, sphere or capsule.

Visible

  • Makes the Play area boundaries visible even in game.

Color

  • Color of Play area boundaries (when visible).

Related instructions



Template:Ylands scripting navbox