Tile - On Awake – Ylands
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[[Image:Ylands Tile - On Awake.png]] | [[Image:Ylands Tile - On Awake.png]] | ||
*Event '''called'''any time a game '''object''' is '''loaded''' to world. | *Event '''called''' any time a game '''object''' is '''loaded''' to world. | ||
**Called on '''all objects''' when staring '''new game'''. | **Called on '''all objects''' when staring '''new game'''. | ||
**Called on '''all objects''' when '''loading''' a '''gamesave'''. | **Called on '''all objects''' when '''loading''' a '''gamesave'''. |
Revision as of 13:04, 26 November 2019
- Event called any time a game object is loaded to world.
- Called on all objects when staring new game.
- Called on all objects when loading a gamesave.
- Called on spawned objects.
Notes
- When starting new game, events are called in this order: On Game Start, On Create, On Awake
- See also: Spawn Entity