netObjNull: Difference between revisions
| m (template:command argument fix) | m (template:command argument fix) | ||
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| | A non existing network object. Not used in scripting anywhere in game. |=  | | A non existing network object. Not used in scripting anywhere in game. |DESCRIPTION= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |  '''netObjNull'''|=  | |  '''netObjNull'''|SYNTAX= | ||
| |  [[NetObject]]   |RETURNVALUE=   | |  [[NetObject]]   |RETURNVALUE=   | ||
Revision as of 14:44, 7 April 2019
Description
- Description:
- A non existing network object. Not used in scripting anywhere in game.
- Groups:
- Uncategorised
Syntax
- Syntax:
- netObjNull
- Return Value:
- NetObject
Examples
- Example 1:
- netObjNull == netObjNull // Returns false
- Example 2:
- netObjNull isEqualTo netObjNull // Returns true
Additional Information
- See also:
- objNull
Notes
- 
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