setToneMapping: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| Applies a specific tone mapping to the game.<br><br>
| Applies a specific tone mapping to the game.<br><br>


{{Feature arma3|This command is not present in Arma 3.}}|= Description
{{Feature arma3|This command is not present in Arma 3.}}|DESCRIPTION=
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| '''setToneMapping''' toneName |= Syntax
| '''setToneMapping''' toneName |SYNTAX=


|p1= toneName: [[String]] - where string is effect name - defaults are ''Arma'', ''Filmic'' and ''Reinhard''. They can be edited with [[setToneMappingParams]] command |PARAMETER1=  
|p1= toneName: [[String]] - where string is effect name - defaults are ''Arma'', ''Filmic'' and ''Reinhard''. They can be edited with [[setToneMappingParams]] command |PARAMETER1=  

Revision as of 14:48, 7 April 2019

Hover & click on the images for description

Description

Description:
Applies a specific tone mapping to the game.

Arma 3
This command is not present in Arma 3.
Groups:
Uncategorised

Syntax

Syntax:
setToneMapping toneName
Parameters:
toneName: String - where string is effect name - defaults are Arma, Filmic and Reinhard. They can be edited with setToneMappingParams command
Return Value:
Nothing

Examples

Example 1:
setToneMapping "Filmic"

Additional Information

See also:
setToneMappingParamsppEffectAdjustppEffectCommitppEffectCommittedppEffectCreateppEffectDestroyPost process effects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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