allCutLayers: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (see aslo) |
mNo edit summary |
||
Line 6: | Line 6: | ||
|1.58|Game version= | |1.58|Game version= | ||
|gr1= GUI Control |=GROUP1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 10:18, 16 September 2020
Description
- Description:
- Returns all named layers used by cutRsc, cutText, cutObj or cutFadeOut. The layer normally would be added on the first use of any of the aforementioned commands, however if a layer needs to be reserved it could be done like so:
_layerNum = "myLayerName" cutFadeOut 0;.
The index of the layer name in the array corresponds to the layer number the cut effect will be displayed on. If no layers were defined, the return is [""], because 0 layer is reserved for usage in cut commands without layer param or when name of the layer given is empty "". - Groups:
- GUI Control
Syntax
Examples
- Example 1:
_allLayers = allCutLayers;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note