Lou Montana/Sandbox – User
< Lou Montana
Category: Sandbox
Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
Lou Montana (talk | contribs) m (Add Arma 4 stub) |
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{{SideTOC}} | |||
[[Category: Sandbox]] | [[Category: Sandbox]] | ||
= Arma 4 = | |||
{{quote|[[Bohemia Interactive]] is currently working on the Enfusion engine as a technology that will power their future games. There has '''not''' been '''any''' announcement or released plans for Arma 4 at this time|as of 2020/01/19}} | |||
{{BIMessagebox|as of 2020/01/19:|[[Bohemia Interactive]] is currently working on the Enfusion engine as a technology that will power their future games. There has '''not''' been '''any''' announcement or released plans for Arma 4 at this time.}} | |||
| | |||
: | |||
; When is Arma 4 release? Is Arma 4 worked on? | |||
: As stated above, Arma 3 is the latest title of the Arma franchise and no other title has been announced, either in development or a release date. | |||
; I heard something about Arma 4 being skipped and Arma 5 coming...? | |||
: It is nothing but a "next Half-Life" joke. If a future Arma title is to be released, it is more likely to be Arma 4. | |||
= Other data = | |||
== Vehicles Speed and Fuel Stats == | == Vehicles Speed and Fuel Stats == | ||
Revision as of 23:37, 19 January 2020
Arma 4
Template:quote Template:BIMessagebox
- When is Arma 4 release? Is Arma 4 worked on?
- As stated above, Arma 3 is the latest title of the Arma franchise and no other title has been announced, either in development or a release date.
- I heard something about Arma 4 being skipped and Arma 5 coming...?
- It is nothing but a "next Half-Life" joke. If a future Arma title is to be released, it is more likely to be Arma 4.
Other data
Vehicles Speed and Fuel Stats
| Class | Name | Full tank consumption time | Speed | |||||
|---|---|---|---|---|---|---|---|---|
| Idle | slow speed | medium speed | max speed | slow speed | medium speed | max speed | ||
| B_Truck_01_mover_F | HEMTT | 05:18:00 | 03:15:00 | 03:38:00 | 03:18:00 | 026,83 km/h | 070,94 km/h | 082,85 km/h |
| B_MRAP_01_F | Hunter (unarmed) | 04:33:00 | 02:47:00 | 01:56:00 | 01:44:00 | 037,13 km/h | 099,81 km/h | 116,45 km/h |
| B_LSV_01_unarmed_F | Prowler (unarmed) | 04:09:00 | 01:38:00 | 01:50:00 | 01:38:00 | 053,96 km/h | 147,06 km/h | 172,47 km/h |
| B_Quadbike_01_F | Quad | 01:54:00 | 01:09:00 | 01:12:00 | 01:06:00 | 027,14 km/h | 070,77 km/h | 082,20 km/h |
| B_APC_Tracked_01_AA_F | IFV-6a Cheetah | 03:11:00 | 02:07:00 | 02:14:00 | 01:56:00 | 023,31 km/h | 046,31 km/h | 061,07 km/h |
| B_APC_Wheeled_01_cannon_F | AMV-7 Marshall | 04:55:00 | 02:58:00 | 02:58:00 | 02:34:00 | 036,20 km/h | 060,41 km/h | 113,00 km/h |
| B_APC_Tracked_01_CRV_F | CRV-6e Bobcat | 03:11:00 | 02:05:00 | 02:13:00 | 01:55:00 | 023,31 km/h | 046,31 km/h | 061,07 km/h |
Code used:
veh = vehicle player;
wantedDelta = 3;
previousPos = [0,0,0];
currentPos = [0,0,0];
previousFuel = 0;
currentFuel = 0;
t = 0;
onEachFrame {
isNil {
vehSpeed = speed veh;
if (t <= time) then {
previousPos = currentPos;
currentPos = getPosATL veh;
distanceDelta = currentPos distance previousPos;
previousFuel = currentFuel;
currentFuel = fuel veh;
fuelLossPerMinute = (previousFuel - currentFuel) * (60 / (wantedDelta + (time - t)));
remainingTime = if (fuelLossPerMinute > 0) then {
[(currentFuel / fuelLossPerMinute) * 60, "HH:MM:SS"] call BIS_fnc_secondsToString;
} else { -1 };
timeToEmpty = if (fuelLossPerMinute > 0) then {
[(1 / fuelLossPerMinute) * 60, "HH:MM:SS"] call BIS_fnc_secondsToString;
} else { -1 };
t = time + wantedDelta;
};
hintSilent format [
"Speed: %1\nFuel loss: %2\n\nRemaining time: %3\nTime to empty: %4",
vehSpeed,
fuelLossPerMinute,
remainingTime,
timeToEmpty];
copyToClipboard format ["[%1, %2, %3]", typeOf veh, timeToEmpty, vehSpeed];
};
};
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