BIS fnc setVehicleMass: Difference between revisions
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Revision as of 17:47, 10 October 2020
Description
- Description:
- Set mass relative to the default vehicle mass (default mass being vehicle mass on first execution of this function).
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [vehicle, animationInformation, massDifference] call BIS_fnc_setVehicleMass
- Parameters:
- vehicle: Object
- animationInformation: Boolean or Array - (Optional, default
[]
) - massDifference: Number - (Optional, default 0) value to add to the mass (can be negative)
- Return Value:
- Boolean - success state
Examples
- Example 1:
// default behaviour, change the mass according to the current phase of the animation sources result = [this] call BIS__fnc_setVehicleMass; result = [this, [], 0] call BIS_fnc_setVehicleMass;
- Example 2:
// doesn't care about the current phase of animations, it will change the mass for the given sources result = [this, ["source1", 1, "source2", 0]] call BIS_fnc_initVehicle;
- Example 3:
// will do the same as the first example, then subtract 150 to the mass result = [this, [], -150] call BIS_fnc_initVehicle;
Additional Information
- See also:
- setMasssetCenterOfMass
Notes
-
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