enableEndDialog: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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[[Category:Scripting Commands OFP 1.96|ENABLEENDDIALOG]] | [[Category:Scripting Commands OFP 1.96|ENABLEENDDIALOG]] | ||
[[Category:Scripting Commands OFP 1.46|ENABLEENDDIALOG]] | [[Category:Scripting Commands OFP 1.46|ENABLEENDDIALOG]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|ENABLEENDDIALOG]] | ||
[[Category:Command_Group:_Camera_Control|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Camera_Control|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:04, 3 June 2020
Description
- Description:
- Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
- Groups:
- Uncategorised
Syntax
- Syntax:
- enableEndDialog
- Return Value:
- Nothing
Examples
- Example 1:
enableEndDialog;
Additional Information
- See also:
- forceEnd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands Armed Assault
- Command Group: Camera Control
- Command Group: GUI Control
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters