BIS fnc key getInterpMode: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Function|= Comments " to "{{Function|Comments= ")
m (Text replacement - "|Game version= " to "|Game version= |gr1= Key |GROUP1=")
Line 5: Line 5:
|1.78|Game version=
|1.78|Game version=


|gr1= Key |GROUP1=
<!---|arg= local |Multiplayer Arguments=--->
<!---|arg= local |Multiplayer Arguments=--->



Revision as of 09:15, 13 October 2020

Hover & click on the images for description

Description

Description:
/*
	Author: Nelson Duarte <@Nelson_G_Duarte>

	Description:
	Returns the key interp mode index
	* 0  - Linear
	* 1  - Cubic
	* 2  - EaseIn
	* 3  - EaseOut
	* 4  - EaseInOut
	* 5  - Hermite
	* 6  - Berp
	* 7  - BounceIn
	* 8  - BounceOut
	* 9  - BounceInOut
	* 10 - QuinticIn
	* 11 - QuinticOut
	* 12 - QuinticInOut
	* 13 - ElasticIn
	* 14 - ElasticOut
	* 15 - ElasticInOut

	Parameter(s):
	_this select 0: Object - The key

	Returns:
	Integer - The mode as integer
*/
Template:placeholder
Execution:
call
Groups:
Key

Syntax

Syntax:
[] call BIS_fnc_key_getInterpMode
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note