BIS fnc advHintCall: Difference between revisions
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|1.20|Game version= | |1.20|Game version= | ||
|gr1 = GUI |GROUP1= | |||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Functions|{{uc:advHintCall}}]] | [[Category:Functions|{{uc:advHintCall}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:advHintCall}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:advHintCall}}]] |
Revision as of 15:47, 9 October 2020
Description
- Description:
- Advanced hint call, creates hint itself.
This function gets parameters from variable BIS_fnc_advHint_hint:
BIS_fnc_advHint_hint select 0: String - Class of hint
BIS_fnc_advHint_hint select 1: String - Structured text of full hint
BIS_fnc_advHint_hint select 2: String - Structured text of short hint
BIS_fnc_advHint_hint select 3: Number - Duration of short hint in seconds
BIS_fnc_advHint_hint select 4: String - Condition for hiding of short hint (default: "false")
BIS_fnc_advHint_hint select 5: Number - Duration of full hint in seconds
BIS_fnc_advHint_hint select 6: String - Condition for hiding of full hint (default: "false")
BIS_fnc_advHint_hint select 7: Boolean - True shows directly full hint (default: false)
BIS_fnc_advHint_hint select 8: Boolean - True for using of sound (default: true) - Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- fullTextcall call BIS_fnc_advHintCall
- Parameters:
- fullText: Boolean - True to show full text, false to only show small hint notification
- Return Value:
- Nothing
Examples
- Example 1:
false call BIS_fnc_advHintCall;
Additional Information
Notes
-
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