behaviour: Difference between revisions
Categories:
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Possible options are: | Possible options are: | ||
* "CARELESS" | |||
* "SAFE" | |||
* "AWARE" | |||
* "COMBAT" | |||
* "STEALTH" | |||
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Line 18: | Line 18: | ||
Possible options are: | Possible options are: | ||
* "CARELESS" | |||
* "SAFE" | |||
* "AWARE" | |||
* "COMBAT" | |||
* "STEALTH" | |||
back to COMREF
Operand types:
unit: Object
Type of returned value:
Description:
Behaviour mode of given unit.
Possible options are:
Example:
_mood = behaviour player