BIS fnc moduleRespawnInventory: Difference between revisions
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| <h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
| [[Category:Functions|{{uc:moduleRespawnInventory}}]] | [[Category:Functions|{{uc:moduleRespawnInventory}}]] | ||
| [[Category:{{Name|arma3}}: Functions|{{uc:moduleRespawnInventory}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:moduleRespawnInventory}}]] | ||
Revision as of 16:02, 9 October 2020
Description
- Description:
- /* Description: Set respawn loadouts a curator can assign to players Parameter(s): 0: OBJECT - curator logic 1: BOOL - true to make all loadouts availale, false to base them on units the curator can place Returns: BOOL */ (Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
- Execution:
- call
- Groups:
- RespawnModules
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
- 
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