BIS fnc showMarkers: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= GUI |GROUP1= | |gr1= GUI |GROUP1= | ||
| Show or hide given markers using fade effect. |Description= | | Show or hide given markers using fade effect. |Description= | ||
| [action, markers] call [[BIS_fnc_showMarkers]] |Syntax= | | [action, markers] call [[BIS_fnc_showMarkers]] |Syntax= | ||
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| [[Nothing]] |Return value= | | [[Nothing]] |Return value= | ||
|x1= <code>["hide", ["respawn_west", "respawn_east"]] [[call]] [[BIS_fnc_showMarkers]];</code> |Example 1= | |x1= <code>["hide", ["respawn_west", "respawn_east"]] [[call]] [[BIS_fnc_showMarkers]];</code> |Example 1= | ||
| [[:Category:Command Group: Markers|Markers command group]] |See also= | | [[:Category:Command Group: Markers|Markers command group]] |See also= |
Revision as of 23:50, 16 January 2021
Description
Syntax
- Syntax:
- [action, markers] call BIS_fnc_showMarkers
- Parameters:
- action: String - can be "show" or "hide". Any other value will be ignored.
- markers: Array of Strings - markers to show/hide
- Return Value:
- Nothing
Examples
- Example 1:
["hide", ["respawn_west", "respawn_east"]] call BIS_fnc_showMarkers;
Additional Information
- See also:
- Markers command group
Notes
-
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