BIS fnc moduleEffectsFire: Difference between revisions
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m (Text replacement - "\[\[Category\:Function Group\: Effects(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\] " to "") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Modules |GROUP1= | |gr1= Modules |GROUP1= | ||
| Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}|Description= | | Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}|Description= | ||
| [module] call [[BIS_fnc_moduleEffectsFire]] |Syntax= | | [module] call [[BIS_fnc_moduleEffectsFire]] |Syntax= | ||
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|exec= spawn |Execution= | |exec= spawn |Execution= | ||
---> | ---> | ||
|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsFire]];</code>|Example 1= | |x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsFire]];</code>|Example 1= | ||
| [[Modules]], [[Eden Editor: System]] |See also= | | [[Modules]], [[Eden Editor: System]] |See also= |
Revision as of 23:24, 16 January 2021
Description
- Description:
- Creates fire on position of module (called usually by BIS_fnc_moduleEffectsEmitterCreator).
- Execution:
- call
- Groups:
- Modules
Syntax
- Syntax:
- [module] call BIS_fnc_moduleEffectsFire
- Parameters:
- module: Object - Module
- Return Value:
- Nothing
Examples
- Example 1:
[BIS_module] call BIS_fnc_moduleEffectsFire;
Additional Information
- See also:
- ModulesEden Editor: System
Notes
-
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