BIS fnc animalRandomization: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: Ambient(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\] " to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|eff= global |Effect=
|eff= global |Effect=
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| Randomise animals skin.<br>
| Randomise animals skin.<br>
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* "Sheep_random_F"
* "Sheep_random_F"
* "Snake_random_F" |Description=
* "Snake_random_F" |Description=
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| animal call [[BIS_fnc_animalRandomization]] |Syntax=
| animal call [[BIS_fnc_animalRandomization]] |Syntax=
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| [[Nothing]] |Return value=
| [[Nothing]] |Return value=
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|x1= <code>myDog [[call]] [[BIS_fnc_animalRandomization]];</code> |Example 1=
|x1= <code>myDog [[call]] [[BIS_fnc_animalRandomization]];</code> |Example 1=
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| [[BIS_fnc_unitHeadgear]], [[setObjectTextureGlobal]], [[setObjectMaterialGlobal]] |See also=
| [[BIS_fnc_unitHeadgear]], [[setObjectTextureGlobal]], [[setObjectMaterialGlobal]] |See also=

Revision as of 22:33, 16 January 2021

Hover & click on the images for description

Description

Description:
Randomise animals skin.
Works on:
  • "Alsatian_Random_F"
  • "ButterFly_random"
  • "Cock_random_F"
  • "Fin_random_F"
  • "Goat_random_F"
  • "Sheep_random_F"
  • "Snake_random_F"
Execution:
call
Groups:
Ambient

Syntax

Syntax:
animal call BIS_fnc_animalRandomization
Return Value:
Nothing

Examples

Example 1:
myDog call BIS_fnc_animalRandomization;

Additional Information

See also:
BIS_fnc_unitHeadgearsetObjectTextureGlobalsetObjectMaterialGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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