BIS fnc damageChanged: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Feedback |GROUP1=
|gr1 = Feedback |GROUP1=
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| Handle effects caused by changing of damage. |DESCRIPTION=
| Handle effects caused by changing of damage. |DESCRIPTION=
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| call [[BIS_fnc_damageChanged]] |SYNTAX=
| call [[BIS_fnc_damageChanged]] |SYNTAX=


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>[[call]] [[BIS_fnc_damageChanged]];</code> |PARAMETER1=
|x1= <code>[[call]] [[BIS_fnc_damageChanged]];</code> |PARAMETER1=
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| [[BIS_fnc_incapacitatedEffect]], [[BIS_fnc_healing]] |SEEALSO=
| [[BIS_fnc_incapacitatedEffect]], [[BIS_fnc_healing]] |SEEALSO=

Revision as of 23:14, 16 January 2021

Hover & click on the images for description

Description

Description:
Handle effects caused by changing of damage.
Execution:
call
Groups:
Feedback

Syntax

Syntax:
call BIS_fnc_damageChanged
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_damageChanged;

Additional Information

See also:
BIS_fnc_incapacitatedEffectBIS_fnc_healing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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