BIS fnc sceneSetPosFormation: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1 = Scenes |GROUP1=
|gr1 = Scenes |GROUP1=
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| Adjusts units into a pre-determined formation, using a few variables. Part of S.C.E.N.E.S function group. |DESCRIPTION=
| Adjusts units into a pre-determined formation, using a few variables. Part of S.C.E.N.E.S function group. |DESCRIPTION=
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| param spawn [[BIS_fnc_sceneSetPosFormation]]; |SYNTAX=
| param spawn [[BIS_fnc_sceneSetPosFormation]]; |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>0 = <nowiki>[units group player, bluforCommander, player, "HALFCIRCLE",0]</nowiki> spawn BIS_fnc_sceneSetPosFormation;</code> |=  
|x1= <code>0 = <nowiki>[units group player, bluforCommander, player, "HALFCIRCLE",0]</nowiki> spawn BIS_fnc_sceneSetPosFormation;</code> |=  
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| |SEEALSO=
| |SEEALSO=

Revision as of 23:50, 16 January 2021

Hover & click on the images for description

Description

Description:
Adjusts units into a pre-determined formation, using a few variables. Part of S.C.E.N.E.S function group.
Execution:
call
Groups:
Scenes

Syntax

Syntax:
param spawn BIS_fnc_sceneSetPosFormation;
Parameters:
Array - Array of units involved.
Object - Scene initiator.
Object - Talking partner of scene initiator.
String - Formation in which to place units. Possible values: "LINE", "CIRCLE", "HALFCIRCLE
Number - True / false in format Number (0 = false, 1 = true), determines debug mode (showing markers).
Number - Determines angle offset. Optional parameter, default 0.
Return Value:
Nothing

Examples

Example 1:
0 = [units group player, bluforCommander, player, "HALFCIRCLE",0] spawn BIS_fnc_sceneSetPosFormation;

Additional Information

See also:
See also needed

Notes

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Notes

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