random: Difference between revisions

From Bohemia Interactive Community
m (moved command to template, MP behavior needs updating.)
m (moved command to template, MP behavior needs updating.)
Line 22: Line 22:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <pre>_rNumber = random 1  
|x1= <pre>_rNumber = random 1</pre>  |= Example 1
|= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 35: Line 34:


Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.  
Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.  
The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine '''random''' and [[mod]]:</pre>
The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine '''random''' and [[mod]].


<!-- Note Section END -->
<!-- Note Section END -->

Revision as of 01:54, 3 August 2006


Hover & click on the images for description

Description

Description:
Random real value from 0 to x.
Groups:
Uncategorised

Syntax

Syntax:
random x
Parameters:
x: Number
Return Value:
Number

Examples

Example 1:
_rNumber = random 1

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine random and mod.

Bottom Section