getObjectProxy: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
Line 7: | Line 6: | ||
|gr1= Game 2 Editor |GROUP1= | |gr1= Game 2 Editor |GROUP1= | ||
| Return the proxy object associated with the given editor object. | | Return the proxy object associated with the given editor object. | ||
{{Informative | Some Old Editor Command}} |DESCRIPTION= | {{Informative | Some Old Editor Command}} |DESCRIPTION= | ||
| map '''getObjectProxy''' object |SYNTAX= | | map '''getObjectProxy''' object |SYNTAX= | ||
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// returns the object 'B 1-1-A:1 (Sean Johnson)'</code>|EXAMPLE1= | // returns the object 'B 1-1-A:1 (Sean Johnson)'</code>|EXAMPLE1= | ||
| [[setObjectProxy]] |SEEALSO= | | [[setObjectProxy]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 01:36, 17 January 2021
Description
- Description:
- Return the proxy object associated with the given editor object.
- Groups:
- Game 2 Editor
Syntax
Examples
- Example 1:
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1" // returns the object 'B 1-1-A:1 (Sean Johnson)'
Additional Information
- See also:
- setObjectProxy
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Unknown
- classWorks in BIS RTE only?