setObjectProxy: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= Game 2 Editor |GROUP1=
|gr1= Game 2 Editor |GROUP1=
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| Set the proxy object associated with the given editor object.
| Set the proxy object associated with the given editor object.
{{Informative | Some Old Editor Command}}|DESCRIPTION=
{{Informative | Some Old Editor Command}}|DESCRIPTION=
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| map '''setObjectProxy''' [object,proxy object] |SYNTAX=
| map '''setObjectProxy''' [object,proxy object] |SYNTAX=
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|x1= <code>_map '''setObjectProxy''' ["_group_0", vehicle (leader _group)];</code>|EXAMPLE1=  
|x1= <code>_map '''setObjectProxy''' ["_group_0", vehicle (leader _group)];</code>|EXAMPLE1=  


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| [[getObjectProxy]] |SEEALSO=
| [[getObjectProxy]] |SEEALSO=


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 02:27, 17 January 2021

Hover & click on the images for description

Description

Description:
Set the proxy object associated with the given editor object.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map setObjectProxy [object,proxy object]
Parameters:
map: Control -
[object,proxy object]: Array -
Return Value:
Nothing

Examples

Example 1:
_map setObjectProxy ["_group_0", vehicle (leader _group)];

Additional Information

See also:
getObjectProxy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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