setObjectProxy: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
Line 7: | Line 6: | ||
|gr1= Game 2 Editor |GROUP1= | |gr1= Game 2 Editor |GROUP1= | ||
| Set the proxy object associated with the given editor object. | | Set the proxy object associated with the given editor object. | ||
{{Informative | Some Old Editor Command}}|DESCRIPTION= | {{Informative | Some Old Editor Command}}|DESCRIPTION= | ||
| map '''setObjectProxy''' [object,proxy object] |SYNTAX= | | map '''setObjectProxy''' [object,proxy object] |SYNTAX= | ||
Line 26: | Line 23: | ||
|x1= <code>_map '''setObjectProxy''' ["_group_0", vehicle (leader _group)];</code>|EXAMPLE1= | |x1= <code>_map '''setObjectProxy''' ["_group_0", vehicle (leader _group)];</code>|EXAMPLE1= | ||
| [[getObjectProxy]] |SEEALSO= | | [[getObjectProxy]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 02:27, 17 January 2021
Description
- Description:
- Set the proxy object associated with the given editor object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map setObjectProxy [object,proxy object]
- Parameters:
- map: Control -
- [object,proxy object]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
_map setObjectProxy ["_group_0", vehicle (leader _group)];
Additional Information
- See also:
- getObjectProxy
Notes
-
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