setTitleEffect: Difference between revisions
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Revision as of 21:38, 10 January 2021
Description
- Description:
- Defines the title effect via [Type, Effect, Text] where
'Type' can be
- "NONE",
- "OBJECT",
- 'Text' defines the shown object , a subclass of CfgTitles.
- "RES"
- 'Text' defines a resource class, a subclass of RscTitles.
- "TEXT"
- The 'Text' is shown as text itself. 'Effect' defines a subtype: "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" or "WHITE IN".
- Groups:
- TriggersWaypoints
Syntax
- Syntax:
- trigger setTitleEffect [type, effect, text]
- Parameters:
- trigger: Object
- [type, effect, text]: Array of strings. See above
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- waypoint setTitleEffect [type, effect, text]
- Parameters:
- waypoint: Array - format Waypoint
- [type, effect, text]: Array of strings. See above
- Return Value:
- Nothing
Examples
- Example 1:
_trigger setTitleEffect ["TEXT", "PLAIN DOWN", "Hello world."]
Additional Information
- See also:
- createTrigger
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Triggers
- Command Group: Waypoints
- Operation Flashpoint: Elite: Scripting Commands
- Command Group: Interaction
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands