cutObj: Difference between revisions

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m (Text replacement - "{{since" to "{{Since")
m (Text replacement - "_{10,} " to "")
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{{Command|Comments=
{{Command|Comments=
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| ofp |Game name=
| ofp |Game name=
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|eff= local |Multiplayer Effects=
|eff= local |Multiplayer Effects=


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| Displays an object defined in the global config in CfgTitles.<br><br>
| Displays an object defined in the global config in CfgTitles.<br><br>
{{Feature|arma3|For greater efficiency and ease of modability it is recommended to use named layers with [[#Alternative_Syntax_2|Alternative Syntax 2]].}} |DESCRIPTION=
{{Feature|arma3|For greater efficiency and ease of modability it is recommended to use named layers with [[#Alternative_Syntax_2|Alternative Syntax 2]].}} |DESCRIPTION=
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| [[cutObj]] [class, type, speed, showInMap] |SYNTAX=
| [[cutObj]] [class, type, speed, showInMap] |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|s2= layer [[cutObj]] [class, type, speed, showInMap] |SYNTAX2=
|s2= layer [[cutObj]] [class, type, speed, showInMap] |SYNTAX2=
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|r2= [[Nothing]] |RETURNVALUE2=
|r2= [[Nothing]] |RETURNVALUE2=
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|s3= layerName [[cutObj]] [class, type, speed, showInMap] {{Since|arma3|1.57.134673|y}} |SYNTAX3=
|s3= layerName [[cutObj]] [class, type, speed, showInMap] {{Since|arma3|1.57.134673|y}} |SYNTAX3=
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|r3= [[Number]] - number of the allocated layer |RETURNVALUE3=
|r3= [[Number]] - number of the allocated layer |RETURNVALUE3=
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|x1= <code>[[cutObj]] ["TVSet", "PLAIN"];
|x1= <code>[[cutObj]] ["TVSet", "PLAIN"];
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|x3= <code>[[private]] _layer = "layer1" [[cutObj]] ["BISLogo", "PLAIN"];</code> |EXAMPLE3=
|x3= <code>[[private]] _layer = "layer1" [[cutObj]] ["BISLogo", "PLAIN"];</code> |EXAMPLE3=
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| [[allCutLayers]], [[titleObj]], [[cutText]], [[cutRsc]], [[cutFadeOut]], [[allActiveTitleEffects]] |SEEALSO=
| [[allCutLayers]], [[titleObj]], [[cutText]], [[cutRsc]], [[cutFadeOut]], [[allActiveTitleEffects]] |SEEALSO=

Revision as of 00:43, 17 January 2021

Hover & click on the images for description

Description

Description:
Displays an object defined in the global config in CfgTitles.

Arma 3
For greater efficiency and ease of modability it is recommended to use named layers with Alternative Syntax 2.
Groups:
GUI Control

Syntax 1

Syntax:
cutObj [class, type, speed, showInMap]
Parameters:
[class, type, speed, showInMap]: Array
class: String - the className of the object defined in configFile >> "CfgTitles" >> class
type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - Time in seconds to fade in resource. Default: -1
showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
Return Value:
Nothing

Syntax 2

Syntax:
layer cutObj [class, type, speed, showInMap]
Parameters:
layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
[class, type, speed, showInMap]: Array
class: String - the className of the object defined in configFile >> "CfgTitles" >> class
type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed: Number - (Optional, default -1) Time in seconds to fade in resource.
showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
Return Value:
Nothing

Syntax 3

Syntax:
layerName cutObj [class, type, speed, showInMap] Template:Since
Parameters:
layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
[class, type, speed, showInMap]: Array
class: String - the className of the object defined in configFile >> "CfgTitles" >> class
type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - Time in seconds to fade in resource. Default: -1
showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
Return Value:
Number - number of the allocated layer

Examples

Example 1:
cutObj ["TVSet", "PLAIN"]; cutObj ["TVSet", "PLAIN", 2]
Example 2:
2 cutObj ["Sphere", "PLAIN"];
Example 3:
private _layer = "layer1" cutObj ["BISLogo", "PLAIN"];

Additional Information

See also:
allCutLayerstitleObjcutTextcutRsccutFadeOutallActiveTitleEffects

Notes

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Notes

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