allCutLayers: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= | ||
| Returns all named layers used by [[cutRsc]], [[cutText]], [[cutObj]] or [[cutFadeOut]]. The layer normally would be added on the first use of any of the aforementioned commands, however if a layer needs to be reserved it could be done like so: <br><tt>_layerNum <nowiki>=</nowiki> "myLayerName" [[cutFadeOut]] 0;</tt>.<br><br> The index of the layer name in the array corresponds to the layer number the cut effect will be displayed on. If no layers were defined, the return is [""], because 0 layer is reserved for usage in cut commands without layer param or when name of the layer given is empty "". |DESCRIPTION= | | Returns all named layers used by [[cutRsc]], [[cutText]], [[cutObj]] or [[cutFadeOut]]. The layer normally would be added on the first use of any of the aforementioned commands, however if a layer needs to be reserved it could be done like so: <br><tt>_layerNum <nowiki>=</nowiki> "myLayerName" [[cutFadeOut]] 0;</tt>.<br><br> The index of the layer name in the array corresponds to the layer number the cut effect will be displayed on. If no layers were defined, the return is [""], because 0 layer is reserved for usage in cut commands without layer param or when name of the layer given is empty "". |DESCRIPTION= | ||
| '''allCutLayers'''|SYNTAX= | | '''allCutLayers'''|SYNTAX= | ||
| [[Array]] - array of [[Strings]]|RETURNVALUE= | | [[Array]] - array of [[Strings]]|RETURNVALUE= | ||
|x1= <code>_allLayers = [[allCutLayers]];</code> |EXAMPLE1= | |x1= <code>_allLayers = [[allCutLayers]];</code> |EXAMPLE1= | ||
| [[cutRsc]], [[cutText]], [[cutObj]], [[cutFadeOut]], [[allActiveTitleEffects]] |SEEALSO= | | [[cutRsc]], [[cutText]], [[cutObj]], [[cutFadeOut]], [[allActiveTitleEffects]] |SEEALSO= |
Revision as of 00:11, 17 January 2021
Description
- Description:
- Returns all named layers used by cutRsc, cutText, cutObj or cutFadeOut. The layer normally would be added on the first use of any of the aforementioned commands, however if a layer needs to be reserved it could be done like so:
_layerNum = "myLayerName" cutFadeOut 0;.
The index of the layer name in the array corresponds to the layer number the cut effect will be displayed on. If no layers were defined, the return is [""], because 0 layer is reserved for usage in cut commands without layer param or when name of the layer given is empty "". - Groups:
- GUI Control
Syntax
Examples
- Example 1:
_allLayers = allCutLayers;
Additional Information
Notes
-
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