get3DENLinesVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
|arma3 | |arma3 | ||
|1.56 | |1.56 | ||
|gr1= Eden Editor | |gr1= Eden Editor | ||
| Get visibility state of [[Eden Editor]] lines. | | Get visibility state of [[Eden Editor]] lines. | ||
| '''get3DENLinesVisible''' | | '''get3DENLinesVisible''' | ||
| [[Array]] in format [showMap, showScene] | | [[Array]] in format [showMap, showScene] | ||
* showScene: [[Boolean]] - visibility in the scene | * showScene: [[Boolean]] - visibility in the scene | ||
* showMap : [[Boolean]] - visibility in the map | * showMap : [[Boolean]] - visibility in the map | ||
|x1= <code>[[if]] ([[get3DENLinesVisible]] [[select]] 0) [[then]] {[[hint]] "Lines are visible in the map.";};</code> | |||
|x1= <code>[[if]] ([[get3DENLinesVisible]] [[select]] 0) [[then]] {[[hint]] "Lines are visible in the map.";};</code> | |||
| | | | ||
Line 21: | Line 21: | ||
[[set3DENIconsVisible]] | [[set3DENIconsVisible]] | ||
[[get3DENIconsVisible]] | [[get3DENIconsVisible]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} |
Revision as of 00:37, 18 January 2021
Description
- Description:
- Get visibility state of Eden Editor lines.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENLinesVisible
- Return Value:
- Array in format [showMap, showScene]
Examples
- Example 1:
if (get3DENLinesVisible select 0) then {hint "Lines are visible in the map.";};
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes