insertEditorObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Game 2 Editor | |gr1= Game 2 Editor | ||
| Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional. | | Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional. | ||
{{Informative | Some Old Editor Command}} | {{Informative | Some Old Editor Command}} | ||
| map '''insertEditorObject''' [type,value,[name1,value1,...],subtype class] | | map '''insertEditorObject''' [type,value,[name1,value1,...],subtype class] | ||
|p1= map: [[Control]] - | |p1= map: [[Control]] - | ||
|p2= [type,value,[name1,value1,...],subtype class]: [[Array]] - | |p2= [type,value,[name1,value1,...],subtype class]: [[Array]] - | ||
|p3 | |p3= | ||
| [[String]] | | [[String]] | ||
|x1= - | |x1= - | ||
| - | | - | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:41, 18 January 2021
Description
- Description:
- Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map insertEditorObject [type,value,[name1,value1,...],subtype class]
- Parameters:
- map: Control -
- [type,value,[name1,value1,...],subtype class]: Array -
- Return Value:
- String
Examples
- Example 1:
- -
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on May 7, 2015 - 13:56 (UTC)
- Benargee
- "This works only in the old 3D editor"
- KM