ppEffectCreate: Difference between revisions
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				Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)  | 
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{{Command  | {{Command  | ||
| arma2   | | arma2  | ||
|1.00  | |1.00  | ||
|gr1= Camera Control   | |gr1= Camera Control  | ||
| Creates [[Post process effects]] specified by effect name and priority. Supported effects are:<br>  | | Creates [[Post process effects]] specified by effect name and priority. Supported effects are:<br>  | ||
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* [[Post_process_effects#ColorInversion|"ColorInversion"]]  | * [[Post_process_effects#ColorInversion|"ColorInversion"]]  | ||
|  | | '''ppEffectCreate''' [name, priority]  | ||
|  | |p1= [name, priority]: [[Array]]  | ||
|p2= name: [[String]] - name of effect type.  | |||
| [[Number]] -   | |p3= priority: [[Number]] - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail.  | ||
|s2= '''ppEffectCreate''' [<nowiki/>[name1, priority1],...]   | | [[Number]] - handle or -1 if failed  | ||
|s2= '''ppEffectCreate''' [<nowiki/>[name1, priority1],...]  | |||
|p21= [name1, priority1]: [[Array]] |PARAMETER21=  | |p21= [name1, priority1]: [[Array]] |PARAMETER21=  | ||
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|p23= priority: [[Number]] - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail.|PARAMETER23=  | |p23= priority: [[Number]] - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail.|PARAMETER23=  | ||
|r2= [[Array]] of [[Number]]s [handle1, ...] or [[Nothing]] if failed   | |r2= [[Array]] of [[Number]]s [handle1, ...] or [[Nothing]] if failed  | ||
|x1= <code>_ppGrain = [[ppEffectCreate]] ["filmGrain", 2005];</code>  | |x1= <code>_ppGrain = [[ppEffectCreate]] ["filmGrain", 2005];</code>  | ||
| [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectDestroy]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]]   | | [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectDestroy]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]]  | ||
|  |MPBEHAVIOUR=  | |  |MPBEHAVIOUR=  | ||
Revision as of 01:11, 18 January 2021
Description
- Description:
 - Creates Post process effects specified by effect name and priority. Supported effects are:
 - Groups:
 - Camera Control
 
Syntax
- Syntax:
 - ppEffectCreate [name, priority]
 - Parameters:
 - [name, priority]: Array
 - name: String - name of effect type.
 - priority: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail.
 - Return Value:
 - Number - handle or -1 if failed
 
Alternative Syntax
- Syntax:
 - ppEffectCreate [[name1, priority1],...]
 - Parameters:
 - [name1, priority1]: Array
 - name: String - name of effect type.
 - priority: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail.
 - Return Value:
 - Array of Numbers [handle1, ...] or Nothing if failed
 
Examples
- Example 1:
 _ppGrain = ppEffectCreate ["filmGrain", 2005];
Additional Information
- See also:
 - Post process effectsppEffectForceInNVGppEffectEnableppEffectEnabledppEffectDestroyppEffectCommitppEffectCommittedppEffectAdjust
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Notes
- 
For some examples, check this topic - Lou Montana
 
Bottom Section
- Posted on July 24, 2015 - 04:08 (UTC)
 - Raymix
 - "wetDistortion" only works if handle is used. Arma 3 (1.48.131561)