BIS fnc damageChanged: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Feedback |GROUP1=
|gr1 = Feedback


| Handle effects caused by changing of damage. |DESCRIPTION=
| Handle effects caused by changing of damage.


| call [[BIS_fnc_damageChanged]] |SYNTAX=
| call [[BIS_fnc_damageChanged]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>[[call]] [[BIS_fnc_damageChanged]];</code> |PARAMETER1=
|x1= <code>[[call]] [[BIS_fnc_damageChanged]];</code>


| [[BIS_fnc_incapacitatedEffect]], [[BIS_fnc_healing]] |SEEALSO=
| [[BIS_fnc_incapacitatedEffect]], [[BIS_fnc_healing]]
}}
}}



Revision as of 23:01, 17 January 2021

Hover & click on the images for description

Description

Description:
Handle effects caused by changing of damage.
Execution:
call
Groups:
Feedback

Syntax

Syntax:
call BIS_fnc_damageChanged
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_damageChanged;

Additional Information

See also:
BIS_fnc_incapacitatedEffectBIS_fnc_healing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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