BIS fnc playSound: Difference between revisions

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|version1= 1.00
|version1= 1.00


|gr1 = Sound |GROUP1=
|gr1 = Sound


|descr= Plays given sound. Identical to [[playSound]].
|descr= Plays given sound. Identical to [[playSound]].




|s1= [sound, forced] call [[BIS_fnc_playSound]] |SYNTAX=
|s1= [sound, forced] call [[BIS_fnc_playSound]]


|p1= sound: [[String]] - sound name
|p1= sound: [[String]] - sound name

Revision as of 23:40, 17 January 2021

Hover & click on the images for description

Description

Description:
Plays given sound. Identical to playSound.
Execution:
call
Groups:
Sound

Syntax

Syntax:
[sound, forced] call BIS_fnc_playSound
Parameters:
sound: String - sound name
forced: Boolean - (Optional, default false)
Return Value:
Boolean - always true

Examples

Example 1:
"3DEN_visionMode" call BIS_fnc_playSound;
Example 2:
["3DEN_visionMode", true] call BIS_fnc_playSound;

Additional Information

See also:
playSound

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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