BIS fnc removeDestroyedCuratorEditableObjects: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.16|Game version=
|1.16


|gr1 = Curator |GROUP1=
|gr1 = Curator


| Make destroyed curator objects non-editable. |Description=
| Make destroyed curator objects non-editable.


| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]] |Syntax=
| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]




|p1= object: [[Object]] - Curator module or objects to be removed after death |Parameter 1=
|p1= object: [[Object]] - Curator module or objects to be removed after death


|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man") |Parameter 2=
|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man")


| [[Boolean]] |Return value=
| [[Boolean]]


|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code> |Example 1=
|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code>


| [[Curator]] |See also=
| [[Curator]]
}}
}}



Revision as of 23:38, 17 January 2021

Hover & click on the images for description

Description

Description:
Make destroyed curator objects non-editable.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
Parameters:
object: Object - Curator module or objects to be removed after death
parentClasses: Array of strings - Parent classes of objects to be removed (e.g., "Man")
Return Value:
Boolean

Examples

Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;

Additional Information

See also:
Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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