preloadTitleObj: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1= GUI Control |GROUP1=
|gr1= GUI Control


| Preloads data for the given resource object. |DESCRIPTION=
| Preloads data for the given resource object.


|'''preloadTitleObj''' [name, type, speed, showInMap] |SYNTAX=
|'''preloadTitleObj''' [name, type, speed, showInMap]


|p1= [name, type, speed, showInMap]: [[Array]] |PARAMETER1=
|p1= [name, type, speed, showInMap]: [[Array]]
|p2= name: [[String]] - defined in <tt>[[configFile]] >> "CfgTitles" >> name</tt> |PARAMETER2=
|p2= name: [[String]] - defined in <tt>[[configFile]] >> "CfgTitles" >> name</tt>
|p3= type: [[String]] - "PLAIN" e.g. |PARAMETER3=
|p3= type: [[String]] - "PLAIN" e.g.
|p4= speed (Optional): [[Number]] - Default: -1|PARAMETER4=
|p4= speed (Optional): [[Number]] - Default: -1
|p5= showInMap (Optional): [[Boolean]] - Default: [[true]] |PARAMETER5=
|p5= showInMap (Optional): [[Boolean]] - Default: [[true]]
|[[Boolean]] |RETURNVALUE=
|[[Boolean]]
   
   
|x1= <code>_ok = [[preloadTitleObj]] ["BISLogo", "PLAIN"]</code> |EXAMPLE1=
|x1= <code>_ok = [[preloadTitleObj]] ["BISLogo", "PLAIN"]</code>


| [[cutObj]] |SEEALSO=
| [[cutObj]]


}}
}}

Revision as of 02:11, 18 January 2021

Hover & click on the images for description

Description

Description:
Preloads data for the given resource object.
Groups:
GUI Control

Syntax

Syntax:
preloadTitleObj [name, type, speed, showInMap]
Parameters:
[name, type, speed, showInMap]: Array
name: String - defined in configFile >> "CfgTitles" >> name
type: String - "PLAIN" e.g.
speed (Optional): Number - Default: -1
showInMap (Optional): Boolean - Default: true
Return Value:
Boolean

Examples

Example 1:
_ok = preloadTitleObj ["BISLogo", "PLAIN"]

Additional Information

See also:
cutObj

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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