preloadTitleRsc: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN -->  <!-- Note Section END --> </dl> " to "") | Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) | ||
| Line 1: | Line 1: | ||
| {{Command | {{Command | ||
| | arma1  | | arma1 | ||
| |1.00 | |1.00 | ||
| |gr1= GUI Control  | |gr1= GUI Control | ||
| | Resource title - Preload data. | | Resource title - Preload data. | ||
| The resource can be defined in the [[Description.ext]] file.  | The resource can be defined in the [[Description.ext]] file. | ||
| |'''preloadTitleRsc''' [name, type]  | |'''preloadTitleRsc''' [name, type] | ||
| |p1= [name, type]: [[Array]]  | |p1= [name, type]: [[Array]] | ||
| |p2= name: [[String]] defined in [[Description.ext]] for the mission  | |p2= name: [[String]] defined in [[Description.ext]] for the mission | ||
| |p3= type: [[String]] "PLAIN" e.g.  | |p3= type: [[String]] "PLAIN" e.g. | ||
| | [[Boolean]]  | | [[Boolean]] | ||
| |s2= '''preloadTitleRsc''' [name, type, speed, showInMap]  | |s2= '''preloadTitleRsc''' [name, type, speed, showInMap] | ||
| |p21= [name, type, speed, showInMap]: [[Array]] |PARAMETER21= | |p21= [name, type, speed, showInMap]: [[Array]] |PARAMETER21= | ||
| Line 28: | Line 28: | ||
| |p25= showInMap: [[Boolean]] | |p25= showInMap: [[Boolean]] | ||
| |r2= [[Boolean]] |RETURNVALUE2=		    | |r2= [[Boolean]] |RETURNVALUE2=		    | ||
| |x1= <pre>_ok=preloadTitleRsc ["BIS", "PLAIN"]</pre>  | |x1= <pre>_ok=preloadTitleRsc ["BIS", "PLAIN"]</pre> | ||
| |  | | | ||
| }} | }} | ||
Revision as of 01:36, 18 January 2021
Description
- Description:
- Resource title - Preload data. The resource can be defined in the Description.ext file.
- Groups:
- GUI Control
Syntax
- Syntax:
- preloadTitleRsc [name, type]
- Parameters:
- [name, type]: Array
- name: String defined in Description.ext for the mission
- type: String "PLAIN" e.g.
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- preloadTitleRsc [name, type, speed, showInMap]
- Parameters:
- [name, type, speed, showInMap]: Array
- name: String defined in Description.ext for the mission
- type: String "PLAIN" e.g.
- speed (optional): Number - IGNORED
- showInMap: Boolean
- Return Value:
- Boolean
Examples
- Example 1:
- _ok=preloadTitleRsc ["BIS", "PLAIN"] 
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Bottom Section
Categories: 
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: GUI Control
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands
 
	