objStatus: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|gr1= Briefing | |gr1= Briefing | ||
| Sets the status of an objective that was defined in [[Briefing.html|briefing.html]]. | | Sets the status of an objective that was defined in [[Briefing.html|briefing.html]]. | ||
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To refer to an objective that is named "OBJ_1", for example, use only the index number in this command (i.e. "1" objStatus "HIDDEN"). | To refer to an objective that is named "OBJ_1", for example, use only the index number in this command (i.e. "1" objStatus "HIDDEN"). | ||
| | | objectivenumber '''objStatus''' status | ||
| | |p1= objectivenumber: [[String]] | ||
| [[Nothing]] | |p2= status: [[String]] | ||
| [[Nothing]] | |||
|x1= <code>"1" [[objStatus]] "DONE"</code> | |x1= <code>"1" [[objStatus]] "DONE"</code> | ||
Marks the objective named "OBJ_1" as completed. | Marks the objective named "OBJ_1" as completed. | ||
| | | | ||
}} | }} |
Revision as of 01:12, 18 January 2021
Description
- Description:
- Sets the status of an objective that was defined in briefing.html.
Status may be one of:
- "ACTIVE"
- "FAILED"
- "DONE"
- "HIDDEN"
- Groups:
- Briefing
Syntax
- Syntax:
- objectivenumber objStatus status
- Parameters:
- objectivenumber: String
- status: String
- Return Value:
- Nothing
Examples
- Example 1:
"1" objStatus "DONE"
Marks the objective named "OBJ_1" as completed.
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Briefing
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands