BIS fnc drawMinefields: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Map and Markers | |gr1 = Map and Markers | ||
| Draw minefields on the map. Dynamically calculated from all mines positions. Distinguishes AP and AT minefields. | | Draw minefields on the map. Dynamically calculated from all mines positions. Distinguishes AP and AT minefields. | ||
| call [[BIS_fnc_drawMinefields]] | | call [[BIS_fnc_drawMinefields]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[call]] [[BIS_fnc_drawMinefields]];</code> | |x1= <code>[[call]] [[BIS_fnc_drawMinefields]];</code> | ||
| [[allMines]] | | [[allMines]] | ||
}} | }} | ||
Revision as of 23:00, 17 January 2021
Description
- Description:
- Draw minefields on the map. Dynamically calculated from all mines positions. Distinguishes AP and AT minefields.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- call BIS_fnc_drawMinefields
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_drawMinefields;
Additional Information
- See also:
- allMines
Notes
-
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