BIS fnc respawnRounds: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= * " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1= Respawn | |gr1= Respawn | ||
| <pre>/* | | <pre>/* | ||
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ARRAY - empty array to return if a round is still on (players of more than one involved faction are alive) | ARRAY - empty array to return if a round is still on (players of more than one involved faction are alive) | ||
*/ | */ | ||
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | ||
| <!-- [] call [[BIS_fnc_respawnRounds]]; --> | | <!-- [] call [[BIS_fnc_respawnRounds]]; --> | ||
|p1 | |p1= | ||
| | | | ||
|x1= <code></code> | |x1= <code></code> | ||
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}} | }} |
Revision as of 23:36, 17 January 2021
Description
- Description:
/* Description: Disable respawn until players of only one side (including its allies) remains, then respawn everyone at once. When "Rounds" respawn is used by only one side, wait until all its players are dead. Parameter(s): BOOL - true to force round end SIDE - use any side to return side affected by round system (based on description.ext respawnTemplates settings) ARRAY - empty array to return if a round is still on (players of more than one involved faction are alive) */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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