BIS fnc mapAnimDone: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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Revision as of 09:52, 18 January 2021
Description
- Description:
/* Author: Nelson Duarte Description: Same as mapAnimAdd but with possibility for non linear zoom and position interpolation modes Parameters: Nothing Returns: Bool - False if map animation is in progress, true if not Examples: [] call BIS_fnc_mapAnimDone; */
Template:placeholder- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [] call BIS_fnc_mapAnimDone
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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